• ICCE Sub-Conference on Artificial Intelligence in Education/Intelligent Tutoring System (AIED/ITS) and Adaptive Learning (AL)

1. #9: Investigating Engagement and Learning Differences between Native and EFL students in Active Video Watching (Full)

Negar MOHAMMADHASSAN, Antonija MITROVIC

2. #121: Authoring Tool for Semi-automatic Generation of Task-Oriented Dialogue Scenarios (Full)

Emmanuel AYEDOUN, Yuki HAYASHI, Kazuhisa SETA

3. #53: A System for Generating Student Progress Reports Based on Keywords (Short)

Shumpei KOBASHI, Tunenori MINE

4. #134: A coding mechanism for analysis of SRL processes in a technology enhanced learning environment (Short)

Rumana PATHAN, Sahana MURTHY, Ramkumar RAJENDRAN

5. #17: Improving knowledge tracing through embedding based on Metapath (Full)

Chong JIANG, Wenbin GAN, Guiping SU, Yuan SUN, Yi SUN

6. #29: Challenges to Applying Performance Factor Analysis to Existing Learning Systems (Short)

Cristina MAIER, Ryan BAKER, Steve STALZER

7. #30: Does Large Dataset Matter? An Evaluation on the Interpreting Method for Knowledge Tracing (Short)

Yu LU, Deliang WANG, Penghe CHEN, Qinggang MENG

8. #39: In-process Feedback by Detecting Deadlock based on EEG Data in Exercise of Learning by Problem-posing – BOPN, BTDPN (Full)

Sho YAMAMOTO, Yuto TOBE, Yoshimasa TAWATSUJI, Tsukasa HIRASHIMA

9. #68: Gaze- and Semantics-Aware Learning Material to Capture Learners’ Comprehension Process (Short)

Akio OKUTSU, Yuki HAYASHI, Kazuhisa SETA

10. #68: Learning the Condition of Addition and Subtraction Word Problems by Problem-Posing based on Representation Conversion Model (Short)

Yusuke HAYASHI, Natsumi TSUDAKA, Kengo IWAI, Tsukasa HIRASHIMA

11. #65: An Improved Model to Predict Student Performance Using Teacher Observation Reports – BSPN

Menna FATEEN, Kyouhei UENO, Tsunenori MINE

12. #23: Diverse Linguistic Features for Assessing Reading Difficulty of Educational Filipino Texts (Short)

Joseph Marvin IMPERIAL, Ethel ONG

13. #41: Using Qualitative Data from Targeted Interviews to Inform Rapid AIED Development (Short)

Jaclyn OCUMPAUGH, Stephen HUTT, Juliana Ma. Alexandra L. ANDRES, Ryan BAKER, Gautam BISWAS, Nigel BOSCH, Luc PAQUETTE, Anabil MUNSHI

14. #128: Reflection Support Environment for Creative Discussion Based on Document Semantics and Multimodal Information (Short)

Atsuya SHONO, Yuki HAYASHI, Kazuhisa SETA

  • Sub-Conference on Advanced Learning Technologies (ALT), Learning Analytics and Digital Infrastructure

1. #35: Developing a Generic Skill Assessment System Using Rubric and Checklists (Full)

Makoto MIYAZAKI, Hiroyoshi WATANABE, Mieko MASAKA, Kumiko TAKAI

2. #127: A Machine Learning Approach for Estimating Student Mastery by Predicting Feedback Request and Solving Time in Online Learning System (Full)

Kannan N, Charles Y. C. YEH, Chih-Yueh CHOU, Tak-Wai CHAN

3. #78: Classification of learning patterns and outliers using Moodle course material clickstreams and quiz scores (Short)

Konomu DOBASHI, Curtis HO, Catherine FULFORD, Meng-Fen Grace LIN, Christina HIGA

4. #86: Investigating the Tightness of Connection between Original Map and Additional Map in Extension Concept Mapping (Full)

Didik PRASETYA, Aryo PINANDITO, Yusuke HAYASHI, Tsukasa HIRASHIMA

5. #48: Prior Knowledge on the Dynamics of Skill Acquisition Improves Deep Knowledge Tracing – BOPN (Full)

Qiushi PAN, Taro TEZUKA

6. #57: Blockchain in Education: Visualizations and Validating Relevance of Prior Learning Data (Short)

Patrick OCHEJA, Brendan FLANAGAN, Rwitajit MAJUMDAR, Hiroaki OGATA

7. #91: An AES System to assist teachers in grading Language Proficiency and Domain Accuracy using LSTM networks. (Short)

Aditya SAHANI, Forum PATEL, Shivani MEHTA, Rekha RAMESH, Ramkumar RAJENDRAN

8. #52: Analysis of the Answering Processes in Split-Paper Testing to Promote Instruction (Short)

Shin UENO, Yuuki TERUI, Ryuichiro IMAMURA, Yasushi KUNO, Hironori EGI

9. #ES-01: Improving Face-to-Face Communication Skills using Active Video Watching (Extended Summary)

Ja’afaru MUSA, Antonija MITROVIC, Matthias GALSTER, Sanna MALINEN

9. #64: A Thematic Summarization Dashboard for Navigating Student Reflections at Scale (Full)

Yuya ASANO, Sreecharan SANKARANARAYANAN, Majd SAKR, Christopher BOGART

10. #43: Learning Analytics Dashboard Prototype for Implicit Feedback from Metacognitive Prompt Responses (Short)

May Kristine Jonson CARLON, Jeffrey CROSS

11. #62: Analysing reachable and unreachable codes in App Inventor programs for supporting the assessment of computational thinking concepts (Short)

Siu Cheung KONG, Chun Wing POON, Bowen LIU

12. #96: Conceptual Level Comprehension Support of The Object-Oriented Programming Source-Code Using Kit-Build Concept Map (Short)

Nawras KHUDHUR, Pedro Gabriel Fontales FURTADO, Aryo PINANDITO, Shimpei MATSUMOTO, Yusuke HAYASHI, Tsukasa HIRASHIMA

13. #144: Profiling Student Learning from Q&A Interactions in Online Discussion Forums – BSPN (Full)

De Lin ONG, Kyong Jin SHIM, Swapna GOTTIPATI

14. #82: Supporting MOOC Instructors in the Identification of Learner Problems Framed within the Learning Design (Short)

Paraskevi TOPALI, Alejandro ORTEGA-ARRANZ, Alejandra MARTÍNEZ-MONÉS, Sara VILLAGRÁ-SOBRINO, Juan Ignacio ASENSIO-PÉREZ, Yannis DIMITRIADIS

15. #124: Automatic classification of MOOC forum messages to measure the quality of peer interaction (Short)

Urvi SHAH, Richa RAMBHIA, Prakruti KOTHARI, Rekha RAMESH, Gargi BANERJEE

16. #150: Identifying and Comparing Topic Categories and Interaction Features in MOOC Discussions Supported by Danmaku (Short)

Bo YANG

17. #7: SLP: A Multi-Dimensional and Consecutive Dataset from K-12 Education(Short)

Yu LU, Yang PIAN, Ziding SHEN, Penghe CHEN, Shengquan YU

18. #143: Evaluation of a Motion Capture and Virtual Reality Classroom for Secondary School Teacher Training. (Short)

Sandra ALONSO, Daniel LÓPEZ, AndrĂ©s PUENTE, Alejandro ROMERO, Ibis ALVAREZ, Borja MANERO

19. #54: From Hello to Bye-Bye: Churn prediction in English Language Learning App (Full)

Daevesh SINGH, Rumana PATHAN, Gargi BANERJEE, Ramkumar RAJENDRAN

20. #126: How Can Pedagogical Agents Detect Learner’s Stress? (Full)

Nguyen-Thinh LE, Melanie BLECK, Niels PINKWART

  • Sub-Conference on Classroom, Ubiquitous, and Mobile Technologies Enhanced Learning (CUMTEL)

1. #11: The Potential of Mobile Games in Improving Filipino and English Vocabulary among Children who are Non-native Speakers (Full)

May Marie P. TALANDRON-FELIPE, Maria Mercedes T. RODRIGO

2. #106: Analytics of Open-Book Exams with Interaction Traces in a Humanities Course – BOPN (Full)

Rwitajit MAJUMDAR, Geetha BAKILAPADAVU, Jiayu LI, Hiroaki OGATA, Brendan FLANAGAN, Mei-Rong Alice CHEN

3. #129: Human Factors in the Adoption of M-Learning by COVID-19 Frontline Learners (Full)

Ryan EBARDO, Merlin Teodosia SUAREZ

4. #137: Design Guidelines for Scaffolding Self-Regulation in Personalized Adaptive Learning (PAL) systems: A Systematic Review (Full)

Vishwas BADHE, Gargi BANERJEE, Chandan DASGUPTA

5. #120: EXAIT: A Symbiotic Explanation Education System (Short)

Brendan FLANAGAN, Kyosuke TAKAMI, Kensuke TAKII, Dai YILING, Rwitajit MAJUMDAR, Hiroaki OGATA

6. #114: Effects of virtual reality on students’ creative thinking during a brainstorming session (Short)

Mondheera PITUXCOOSUVARN, Victoria ABOU-KALIL, Hiroaki OGATA, Yohei MURAKAMI

7. #55: Comparison of Experts and Novices in Determining the Gravitational Acceleration using Mobile Phone with Phyphox Application (Short)

Aungtinee KITTIRAVECHOTE, Thanida SUJARITTHAM

8. #116: Karyotype: An interactive learning environment for reasoning and sense making in genetics through a case-based approach (Short)

Sunita RASTE, Anurag DEEP, Sahana MURTHY

9. #117: Design and Deployment of a Mobile Learning Cloud Network to Facilitate Open Educational Resources for Asynchronous Learning (Short)

Joselito Christian Paulus VILLANUEVA, Mark Anthony MELENDRES, Catherine Genevieve LAGUNZAD, Nathaniel Joseph LIBATIQUE

10. #147: TinkerBot: A Semi-Automated Scaffolding Agent as a Companion for Tinkering. (Short)

Shruti JAIN, Ashutosh RAINA, Sridhar IYER

  • Sub-Conference on Educational Gamification and Game-based Learning (EGG)

1. #6: Integrating Parsons Puzzles with Scratch – BOPN, BSPN (Full)

Jeffrey BENDER, Bingpu ZHAO, Lalitha MADDURI, Alex DZIENA, Alex LIEBESKIND, Gail KAISER

2. #3: A RECIPE for Teaching the Sustainable Development Goals (Short)

Maria Mercedes T. RODRIGO, Walfrido David DIY, Abigail Marie FAVIS, Francesco AMANTE, Janina Carla CASTRO, Ingrid Yvonne HERRAS, Juan Carlo MALLARI, Kevin Arnel MORA, Johanna Marion R. TORRES and Ma. Assunta CUYEGKENG

3. #20: Children Preference Analysis of A Mathematics Game- “Lily’s Closet” (Short)

Wei Tung NIEN, Yi Chen WANG, Joni Tzuchen TANG

4. #154: Tinkery: A Tinkerer’s Nursery for Problem Solving with Lego Mindstorms (Short)

Ashutosh RAINA, Sridhar IYER, Sahana MURTHY

5. #50: Tactical Knowledge Acquisition Support System from Play Videos of Esports Experts (Full)

Minato SHIKATA, Tomoko KOJIRI

6. #103: Robot with Embodied Interactive Modes as a Companion Actor in Journey of Digital Situational Learning Environment and its Effect on Students’ Learning Performance – BTDPN (Full)

Vando Gusti AL HAKIM, Su-Hang YANG, Jen-Hang WANG, Chiu-Chen YEN, Lung YEH, Gwo-Dong CHEN

7. #8: Designing Games for Stealth Health & Healthy Lifestyle Education (Short)

Nilufar BAGHAEI

8. #107: Xiphias: Using A Multidimensional Approach Towards Creating Meaningful Gamification-Based Badge Mechanics (Short)

Jonathan CASANO, Jenilyn AGAPITO, Nicole Ann TOLOSA

  • Sub-Conference on Practice-driven Research, Teacher Professional Development and Policy of ICT in Education (PTP)

1. #83: Mining Students’ Engagement Pattern in Summer Vacation Assignment (Full)

Hiroyuki KUROMIYA, Rwitajit MAJUMDAR, Hiroaki OGATA

2. #140: Alternative Approach for Evaluation Adapted for Times of Emergent Conditions (Full)

Dan KOHEN-VACS, Meital AMZALAG

3. #93: The Use of Video Conferencing Applications Facilitating Students’ Behavioral Engagement during Synchronous Learning in the Time of Pandemic (Short)

Mark Anthony ARIBON III

4. #34: Facilitating collaborative learning among businesses, faculty, and students in a purely online setting (Short)

Joseph Benjamin ILAGAN, Matthew Laurence UY, Vince Nathan KHO, Joselito OLPOC

5. #105: Low Adoption of Adaptive Learning Systems in Higher Education and How Can It Be Increased in Fully Online Courses (Full)

Rhodora ABADIA, Sisi LIU

6. #119: Co-designing for a healthy EdTech ecosystem: Lessons from the Tulna research-practice partnership in India (Full)

Aastha PATEL, Chandan DASGUPTA, Sahana MURTHY, Rashi DHANANI

7. #95: The M in STEM and Issues of Data Literacy (Short)

Khalid KHAN, Jon MASON

8. #146: Students with Disabilities and Digital Accessibility in Higher Education under COVID-19 (Short)

Weiqin CHEN

9. #102: Development and Preliminary Evaluation of an Online System in Support of a Student-Generated Testlets Learning Activity (Short)

Fu-Yun YU

10. #130: Learn to design (L2D): A TPD program to support teachers in adapting ICT learning materials to their local context through research-based strategies (Short)

Gaurav JAISWAL, Sunita RASTE, Sahana MURTHY

11. #132: Research on the Construction of Evaluation Indicators System of Pre-service teachers’ Teaching Competency in Special Delivery Classroom (Short)

Xiangchun HE, Peiliang MA, Xing ZHANG

12. #152: From teaching to teacher training: Embedding important skills needed to develop a teacher trainer in cascaded Teacher Professional Development Programmes (Short)

Lucian Vumilia NGEZE, Sridhar IYER

13. #19: Cura Personalis: Institutionalizing Compassion During Emergency Remote Teaching (Short)

Ma. Monica MORENO, Ma. Mercedes RODRIGO, Johanna Marion TORRES, Timothy Jireh GASPAR, Jenilyn AGAPITO

14. #81: Educational leadership and children’s resilience: German and Polish schools during COVID-19 (Short)

Paulina BURKOT, Amy SEPIOƁ, Nataliia DEMESHKANT

15. #60: From Mathematical Thinking to Computational Thinking: Use Scratch Programming to Teach Concepts of Prime and Composite Numbers (Full)

Siu Cheung KONG, Wai Ying KWOK

16. #112: GUI Based System for Effortless Program Visualization Creation Using Time Series Information – BOPN, BTDPN (Full)

Koichi YAMASHITA, Miyu SUZUKI, Satoru KOGURE, Yasuhiro NOGUCHI, Raiya YAMAMOTO, Tatsuhiro KONISHI, Yukihiro ITOH

  • Early Career Workshop

1. Students’ Expectations Toward Features of Learning Analytics System
Muhd Khaizer OMAR, Nurfadhlina Mohd SHAREF, Masrah Azrifah Azmi MURAD, Evi Indriasari MANSOR, Nurul Amelina NASHARUDDIN, Normalia SAMIAN, Nur Raihan Che
NAWI, Noreen Izza ARSHAD, Waidah ISMAIL, Faaizah SHAHBODIN, & Mohammad Hamiruce MARHABAN

2. Development of Mobile Application for Cultivating Sustainable Pro-Environmental Behaviour
Sharifah Intan Sharina SYED-ABDULLAH

3. Exploring the Use of Gamified Augmented Reality Apps in the Formation of Interest Among Vocational College Students
Dan WANG, Mas Nida MD.KHAMBARI, Su Luan WONG & Abu Bakar RAZALI

4. Overcoming Digital Divide: Lessons from Nursing Students with Low to Absent Connectivity and Capability
Reynold PADAGAS

5. Employing Participatory Design in Health Cluster Mobile Apps Development: An Approach for PBL
Siti Khadijah ALIa, Afiqah Iylia KAMARUDDIN, Hisyam AZMIN,Hafez HUSSAIN & Nuha ISMAIL

6. Development of an AR App to Improve Healthcare Students’ Classroom Experience
Hazel TRAPERO

  • Panel 2 (C2) – Leveraging Student-Generated Ideas (SGI) to facilitate socio-constructivist learning and conceptual change[ PDF ]

Lung-Hsiang WONG, Chew Lee TEO, Longkai WU, Nanyang Technological University, Singapore

  • Panel 3 – Seeking quality in EdTech solutions: Perspectives from across the ecosystem[ PDF ]

Sahana MURTHY, Indian Institute of Technology Bombay, India

  • Panel 1 – The Role of Artificial Intelligence in STEM Education[ PDF ]

Siu Cheung KONG, The Education University of Hong Kong, Hong Kong

  • Workshop W03: Applications of Artificial Intelligence, Data Science and Intelligent Systems for Educational Research and Development (AIDS-ED)

1. #W03-01 F: Adopting Online Teaching and Learning Utilizing AI Technology Enhancements Throughout the COVID-19 Pandemic and Beyond

Paul JENKINS, Nitin NAIK, Longzhi YANG

2. #W03-02 F: A Comparative Study of Missing Value Imputation Methods for Education Data

Phimmarin KEERIN

3. #W03-03 S: Learning Activities Diagnostic Model Based on Educational Data Mining of Online Social Media Behavior

Khwunta KIRIMASTHONG, Pakphoom PROMMOO

4. #W03-04 S: Improved Cluster Analysis for Graduation Prediction using Ensemble Approach

Patcharaporn PANWONG, Natthakan IAM-ON, James MULLANEY

  • Workshop W05: The International Workshop on Learning Innovations in Science and Pre-Engineering Education (IWISPE)

1. #W05-001 S: Using Stellarium in Educating the Young Generation on Ancient Lanna Astronomy

Pongsakorn PROMMING, Marut WONGTAPIN, Cherdsak SAELEE, Orapin RIYAPRAO

2. #W05-002 S: Gaining Holistic Insight to Inthakin Festival via Stellarium Sky-mapping

Veerapat SINTUPONG, Satanan SANPABOPIT, Suphakarn CHAISUK, Cherdsak SAELEE, Orapin RIYAPRAO

3. #W05-003 F: Development an Online Workshop in Developing AI-Driven Mobile Application: Design and Analysis of Aidea Workshop 2021

Chirayu INTARATANOO, Jintana WONGTA, Natlada SIMASATHIEN, Panchika LORTARAPRASERT, Peerapat SUPASRI, Sattarin CHOOCHOUY

4. #W05-004 S: The Design Process of STEM Learning Activities for Problem-Solving on the PM 2.5 Mask: The case of Primary School in Thailand

Jirapipat THANYAPHONGPHAT, Wantana AREEPRAYOLKIJ, Suttikan LAKANUKAN

5. #W05-005 S: ISOCHEM: Development of an Interactive 3D Game on the Web in Augmented Reality to Enhance Students’ Learning of Isomers of Organic Chemistry

Pannida PRASANSON, Jirapipat THANYAPHONGPHAT, Chatchadaporn PINTHONG

6. #W05-006 S: A Development of Gamified Learning for Nursing Students’ Public Health Investigation Process

Pimpisa CHOMSRI, Pattranit SRISERM, Mullika MATRAKUL

7. #W05-007 F: Targeting Chemistry Competencies on Plastic Circular Economy with Technology-assisted Citizen Inquiry: A Proposal of Learning Matrix

Anggiyani Ratnaningtyas Eka NUGRAHENI, Banjong PRASONGSAP, Niwat SRISAWASDI

8. #W05-008 F: Promoting Core Competencies of High School Biology through Citizen Inquiry Technology: A Case of Polluting Microplastics

Arum ADITA, Chawadol SRIBOONPIMSUAY, Niwat SRISAWASDI

  • Workshop W06: The 1st ICCE Workshop on EMBODIED Learning: Technology Design, Analytics & Practices

1. #W06-01 F: Investigating Computer Designs for Grounded and Embodied Mathematical Learning

Mitchell NATHAN, Candace WALKINGTON, Michael SWART

2. #W06-02 S: Design for Remote Embodied Learning: The Hidden Village-Online

Ariel FOGEL, Michael SWART, Jennifer SCIANNA, Matthew BERLAND, Mitchell NATHAN

3. #W06-04 F: Embodied learning in makerspaces

Ravi SINHA, Geetanjali DATE, Sanjay CHANDRASEKHARAN

4. #W06-05 F: How Diseases Spread: Embodied Learning of Emergence with Cellulo Robots

Hala KHODR, Jerome BRENDER, Aditi KOTHIYAL, Pierre DILLENBOURG

5. #W06-06 S: An AI-enhanced Pattern Recognition Approach to Analyze Children’s Embodied Interactions

Ceren OCAK, Theodore J. KOPCHA, Raunak DEY

6. #W06-07 S: Programming-RIO: Initiating Individuals into Computational Thinking using Real-world IoT Objects

Spruha SATAVLEKAR, Shitanshu MISHRA, Ashutosh RAINA, Sridhar IYER

7. #W06-09 S: Making mechanisms: how academic language mediates the formation of dynamic concepts

Joseph SALVE, Pranshi UPADHYAY, Mashood K K, Sanjay CHANDRASEKHARAN

8. #W06-10 F: Preparations for Multimodal Analytics of an Enactive Critical Thinking Episode

Rwitajit MAJUMDAR, Duygu ƞAHIN, Yuanyuan YANG, Huiyong LI

9. #W06-11 F: Teacher enaction: modeling how teachers build new mechanism concepts in students’ minds

Pranshi UPADHYAY, Joseph SALVE, Mashood K K, Sanjay CHANDRASEKHARAN

  • Workshop W08: Explorations in Online Teaching Modalities and Strategies

1. #EOTMTS-001 F: Balancing the Pedagogical and Practical Concerns in Remote Higher Education: A Cyberethnography

Jose Eos TRINIDAD, Samantha Joan ACKARY, Lyka Janelle PACLEB, Sophia Sue TABANAO, Jan Llenzl DAGOHOY

2. #EOTMTS-004 F: Do Boredom, Escapism, Apathy, and Information Overload lead to Zoom Fatigue?

Ryan EBARDO, Reynold PADAGAS, Hazel TRAPERO

3. #EOTMTS-005 F: Exploring student behavior during Student-Generated Questions activities on Programming Learning

Pham-Duc THO, Chih-Hung LAI, Thieu-Thi TAI

4. #EOTMTS-006 F: Prelude to Full Online Learning: Educational Interventions from the Voice of the Customers

Arlene Mae CELESTIAL-VALDERAMA, Albert A. VINLUAN, Joel B. MANGABA

  • Workshop W09: The 10th International Workshop on ICT Trends in Emerging Economies(WICTTEE 2021)

1. #W09-01 S: Factors that Influence IT Students’ Cyberchondria: Perspectives from the Philippines

Don Erick BONUS, Ryan EBARDO

2. #W09-02 S: The effectiveness of object-oriented-QR Monopoly in enhancing ice-breaking and education UX: A preliminary study

Chien-Sing LEE, Kian-Wei LEE

3. #W09-03 S: Mapping the Development of ICT from the Trend of Blended Learning: A Systematic Literature Review of the Blended Learning Trend in Education

Lin WANGA, Muhd Khaizer OMARA, Noor Syamilah ZAKARIAA, & Nurul Nadwa ZULKIFLIB

4. #W09-04 S: Students’ Online Learning Experience during the COVID-19 pandemic: A Case Study at Universiti Putra Malaysia

Su Luan WONGA, Mas Nida MD KHAMBARIB

5. #W09-05 F: Transactional Distances During Emergency Remote Teaching Experiences

Ma. Monica L. MORENO, Maria Mercedes T. RODRIGO, Johanna Marion R. TORRES,Timothy Jireh GASPAR, Jenilyn L. AGAPITO

6. #W09-06 F: Exploring the differences in the cultivation of computational thinking in primary through meta-analysis based on the perspective of the contrast between the East and the West

L Xiu GUAN, Guoxia WEIB, Bo JIANG, Xiang FENGA

7. #W09-07 F: Designing Prototype Laryngo-App Using 3D Model in Anatomy of Larynx

Poonyawee JIRARATTANAWAN, Ratchanon NOBNOP, Sujitra ARWATCHANANUKUL, Wimwipha SEEDET, Yootthapong TONGPAENG

8. #W09-08 S: Comparing computational thinking in Scratch and non-Scratch Web design projects: A meta-analysis on framing and refactoring

Chien-Sing LEE

9. #W09-09 S: ICT used in Problem-Based Learning: Case study of a Thai University

Nikorn RONGBUTSRI

10. #W09-10 S: I Work to Learn: The Lived Experiences of Working Students in Online Learning During COVID-19

Ryan EBARDO, Santoso WIBOWO

11. #W09-11 S: Developing a taxonomy of Edtech products for teachers: An integrated analysis from research literature and product landscape

ISHIKA, Gargi BANERJEE, Sahana MURTHY

12. #W09-12 S: A Development of Instructional Video for Increasing Learners’ Motivation and Content Mastery in Video Learning Environment

Atima KAEWSA-ARD

13. #W09-13 S: Design of Customizable Gamified Augmented Reality Apps: Towards Embracing Active Learning

Mas Nida MD KHAMBARI, Dan WANG, Su Luan WONG, Priscilla MOSES, Mohd. Najwan MD. KHAMBARI, Rahmita Wirza O.K. RAHMAT, Fariza KHALID

14. #W09-14 S: Promoting Transformative Citizenship in Diverse Society: An Appraisal of Massive Open Online Course as a Teaching Platform

Anna Christi SUWARDI

15. #W09-15 F: Perception of parents towards fun puzzle games in helping mild autistic children improve their computational thinking skills

Chien-Sing LEE, Joey Nelson YATIM

  • Workshop W10: The 8th ICCE workshop on Learning Analytics and Evidence-based Education

1. #W10-001 S: Short Answer Questions Generation by Fine-Tuning BERT and GPT-2

Danny C.L. TSAI, Willy J.W. CHANG, Stephen J.H. YANG

2. #W10-002 S: Exploring the Correlation between Students’ Attention and Learning Performance

Xin-Ping HUANG, Chung-Kai YU and Stephen J.H. YANG

3. #W10-004 F: Identifying Students’ Stuck Points Using Self-Explanations and Pen Stroke Data in a Mathematics Quiz

Ryosuke NAKAMOTO, Brendan FLANAGAN, Kyosuke TAKAMI, Yiling DAI, Hiroaki OGATA

4. #W10-005 S: Toward Educational Explainable Recommender System: Explanation Generation based on Bayesian Knowledge Tracing Parameters

Kyosuke TAKAMI, Brendan FLANAGAN, Yiling DAI, Hiroaki OGATA

5. #W10-006 S: Performance prediction and importance analysis using Transformer

Akiyoshi SATAKE, Hironobu FUJIYOSHI, Takayoshi YAMASHITA, Tsubasa HIRAKAWA, Atsushi SHIMADA

6. #W10-008 F: BEKT: Deep Knowledge Tracing with Bidirectional Encoder Representations from Transformers

Zejie TIAN, Guangcong ZHENG, Brendan FLANAGAN, Jiazhi MI, Hiroaki OGATA

7. #W10-010 F: Designing Nudges for Self-directed Learning in a Data-rich Environment

Kinnari GATARE, Prajish PRASAD, Aditi KOTHIYAL, Pratiti SARKAR, Ashutosh RAINA, Rwitajit MAJUMDAR

  • Workshop W11: The 5th International Workshop on Information and Communication Technology for Disaster and Safety Education (ICTDSE2021)

1. #W11-002 S: Qualitative Evaluation of Information Display in a Regional Safety Map “Hamādo-map”

Yasuhisa OKAZAKI, Tatsunari MEGURO, Hiroshi WAKUYA, Yukuo HAYASHIDA, Nobuo MISHIMA

2. #W11-003 S: Towards Building Mental Health Resilience through Storytelling with a Chatbot

Ethel ONG, Melody Joy GO, Rebecalyn LAO, Jaime PASTOR, Lenard Balwin TO

3. #W11-004 F: Observing Evacuation Behaviors of Surprised Participants in Virtual Reality Earthquake Simulator

Hiroyuki MITSUHARA, Itsuki TANIOKA, Masami SHISHIBORI

4. #W11-005 S: A Proposal to Use Walk Rally Learning with Mystery Solving to Foster Attachment to Place and Understanding of Regional Characteristics

Hisashi HATAKEYAMA, Masao MUROTA

  • Workshop W12: The 9th Workshop on Technology-Enhanced STEM Education (TeSTEM Workshop)

1. #W12-01 F: Trends of Engineering Design Process in STEM Education: A Systematic Review of the Evidence during 2017-2021

Teeratat SOPAKITIBOON, Surakit TUAMPOEMSAB, Sasithorn CHOOKAEW, Suppachai HOWIMANPORN

2. #W12-02 S: Design and Development of an Augmented Reality Application for Learning a Serial-Link Robot Kinematics

Sarut PANJANA, Tarinee TONGGOED

3. #W12-03 S: Designing a Mobile Application to Promote Vocational Students’ Learning in Basic Technical Drawings Course

Tiptiya INTIP, Metha OUNGTHONG, Sasithorn CHOOKAEW

4. #W12-04 S: Design and Development of a Low-Cost Robotic Platform for STEM Education of an Automatic Control System: Rotary-Type Double Inverted Pendulum Case

Wiput TUVAYANOND, Piyanun RUANGURAI

5. #W12-05 S: Developing a PLCs Experimental Kit through Role-playing for Students in Vocational Education

Boonkert SONTIPAN, Suppachai HOWIMANPORN, Sasithorn CHOOKAEW

6. #W12-07 S: Using Series Elastic Actuator as a Tool to Motivate Students Engineering Learning in STEM Education

Piyanun RUANGURAI, Chaiyaporn SILAWATCHANANAI

7. #W12-08 S: Designing a Project-based Plant to Enhance Mechatronics Students for Self-learning Embedded Control System

Chaiyaporn SILAWATCHANANAI, Piyanun RUANGURAI

8. #W12-09 S: Integrated Knowledge and Skills with Multi-Material Learning for Engineering Students during COVID-19

Suppachai HOWIMANPORN, Ornanong TANGTRONGPAIROS, Sasithorn CHOOKAEW

9. #W12-10 S: Design Web-based Personalized Environment for Industrial Robots Learning

Dechawut WANICHSAN, Konggrit PITANON, Sasithorn CHOOKAEW

10. #W12-11 F: Development of a Gamified Number Line App for Teaching Estimation and Number Sense in Grades 1 to 7

Debbie Marie B. VERZOSA, Ma. Louise Antonette N. DE LAS PEÑAS, Maria Alva Q. ABERINB , Agnes D. GARCIANO, Jumela F. SARMIENTO, & Mark Anthony C. TOLENTINO

11. #W12-12 F: For People and Planet: Evaluation of an Educational Mobile Game and Teacher Resource Pack

Maria Mercedes T. RODRIGO, Johanna Marion R. TORRES, Janina Carla M. CASTRO, Abigail Marie T. FAVIS, Ingrid Yvonne HERRAS, Francesco U. AMANTE, Hakeem JIMENEZ, Juan Carlo F. MALLARI, Kevin Arnel MORA, Walfrido David A. DIY, Jaclyn Ting Ting VIDAL, Ma. Assunta C. CUYEGKENG

12. #W12-13 F: Applying Outcomes-Based Learning in Mechatronics and Robotics Program: Case Study of Singburi Technical College

Chatdanai SANEEWONGNAAYUTTAYA, Narongsak SANGNGOEN, Morakot KONGIN, Pattarapong PANHIRUN, Kittichai SAETUNG

13. #W12-15 F: Case-based Professional Learning Course for Fostering Preservice Science Teachers’ Technological Pedagogical and Content Knowledge of Inquiry with Mobile Game

Phattaraporn PONDEE, Niwat SRISAWASDI

  • Poster

1. Viewpoint Transformation Training System Based on Discovery of Relationships Between Objects

Kota KUNORI and Tomoko KOJIRI

2. Support System for Understanding Intention in Communication Using Diagrams

Koushi UEDA and Tomoko KOJIRI

3. Chinese Grammatical Error Detection Using Adversarial ELECTRA Transformers

Lung-Hao LEE, Man-Chen HUNG, Chao-Yi CHEN, Rou-An CHEN, Yuen-Hsien TSENG

4. Presentation Scenario Design Support System That Prompts Awareness of Other Viewpoints

Kazumi MASAKADO, Yuki HAYASHI, Kazuhisa SETA

5. Visualization of Topics and Logical Development Based on Reader’s Understanding of Inter-sentence Relations for Reading Support

Yuki OKANIWA, Tomoko KOJIRI

6. Explore the contribution of learning style for predicting learning achievement and its relationship with reading learning behaviors

Fuzheng ZHAO, Bo JIANG, Juan ZHOU, Chengjiu YIN

7. Research on the application of College Students’ online learning cognitive engagement evaluation

Yonghong WANG, Xiangchun HE

8. Integration of Programming-based Tasks into Mathematical Problem-based Learning

Zhihao CUI, Oi-Lam NG, Morris JONG

9. Web-Based Engineering Design Activity in Biology: An Assessment on the Demonstration of Higher-Order Thinking Skills

Ma. Andrea Claire CARVAJAL

10. A Mixed Study to Understand Taiwanese Children’s Preference for A Mobile Game

Yi Chen WANG, Wei Tung NIEN, Joni Tzuchen TANG

11. The impact of Augmented Reality applied in Vocabulary Learning and Use on Elementary EFL School Students

Chin-Huang LIAO, Wen-Chi Vivian WU, Tin-Chang CHANG, Chang-Hung LEE

12. Birds of Paradise: A Game on Urban Bird Biodiversity Conservation

Jamielyn Mae VILLANUEVA, Patricia Vianne LEE, James Matthew CUARTERO

13. Suggestions for special education teachers to practice spherical image-based virtual reality instruction in classrooms: a case study

Kun-Hung CHENG

14. Computational Fluency and the Digital Divide in Japanese Higher Education

Luc GOUGEON, Jeffrey CROSS

15. Data-informed Teaching Reflection: A Pilot of a Learning Analytics Workflow in Japanese High School

Taro NAKANISHI, Hiroyuki KUROMIYA, Rwitajit MAJUMDAR, Hiroaki OGATA

16. Composition class using a system that encourages self-review ―Focus on second language learning―

Yan ZHAO, Haruhiko TAKASE, Hidehiko KITA

17. Examining the effects of automatic speech recognition technology on learners’ lexical diversity

Michael JIANG, Morris JONG, Wilfred LAU

18. Technology Integration in a Communicative English Classroom

Ruth Z. HAUZEL

  • Work-in-progress Posters

1. A Trial Study on Restraint of Mind-Wandering while Viewing Educational Videos by AdjustingBiofeedback Operations

Toru NAGAHAMA, Naoki NOSE, Issaku KAWASHIMA, Yusuke MOTITA

2. Narrative Discourse Structure Creation Support System for Reflecting Theme and Emotional Impression

Atsushi ASHIDA, Masataka TOKUMARU, Tomoko KOJIRI

3. Visualization Method of Movement of Teachers and Students in Classroom using OpenPose

Misato FUTATSUISHI, Izumi HORIKOSHI, Yasuhisa TAMURA

4. Development of Mapping Function between Variable Value and Object Properties for Program Behavior Visualization Tool TEDViT

Hiroki SOMA, Satoru KOGURE, Yasuhiro NOGUCHI, Koichi YAMASHITA, Raiya YAMAMOTO, Tatsuhiro KONISHI, Yukihiro ITOH

5. Extraction Method of Characteristics of Important Body Shapes and their Training Order for Motor Skill Acquisition

Jinya SUMIZAKI, Tomoko KOJIRI

6. Instruction Support System Using Impasse Detector and Major Failure Diagnoser for Programming Exercises

Tomoki IKEGAME, Yasuhiro NOGUCHI, Satoru KOGURE, Koichi YAMASHITA, Raiya YAMAMOTO, Tatsuhiro KONISHI, Yukihiro ITOH

7. Augmented Reality (AR) Analytics to Investigate Motor Skills for Crossing the Midline

Manjeet SINGH, Shaun BANGAY, Atul SAJJANHAR

8. Motivating Ethnic Minority Students in Hong Kong to Learn Chinese Culture with EduVenture VR

Morris Siu-Yung JONG, Nelson NG, Eric LUK, Jessie LEUNG, Michael Yi-Chao JIANG, Darwin LAU, Chin-Chung TSAI

9. An Augmented Reality Experience for Generating New Audiences for Spanish Dance

Alejandro ROMERO-HERNANDEZA, Lara MARIN, Borja MANERO

10. The Development and Evaluation of an Online Educational Game Integrated with Real Person-NPC mechanism for History Learning

Shu-Wei LIU, Hung-Yu CHAN, Huei-Tse HOU

11. Role of Preparation using Mobile Application for Summary-speaking Task in Face-to-face English-Speaking Pair Work

Kae NAKAYA, Masao MUROTA

12. Proficiency, learning strategies, and logging behaviors on the dictation training courseware

Yuichi Ono