The sub-conference on educational gamification and game-based learning (EGG) focused on the topics related to joyful learning, in which learners are motivated and willing to learn more through fun design. Such fun design can be a full or partial system (e.g. game or gamification) in a virtual or physical form (e.g. software or toys). The sub-conference aims to explore various opportunities, in which immersive and interactive technologies are applied to all kinds of subject matters and learning environments. CFP Link…
The Asia-Pacific Society for Computers in Education (APSCE) was formed on 1 January 2004. It is an independent academic society whose broad objective is to promote the conduct and communication of scientific research related to all aspects of the use of computers in education, especially within the Asia-Pacific.
Center for Science and Technology for Learning, National Central University, No. 300, Jhongda Road, Jhongli City, Taoyuan County 32001, Taiwan
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